Because I'm a shameless Manjoume fangirl.
This is where I feature a character from an anime and explain their name meanings. If you'd like to request a name meaning, let me know! ^_^
Name: Yukimura Seiichi
Anime: Prince of Tennis
Yukimura is a wonderful character that has lots of potential... His name is quite fitting to his character as well. "Yuki" is the kanji
for peace or happiness, and "mura" means village. I think this reflects the serenity of his nature very well.
The more interesting part about his name is the fact that it stems from the historic Japanese war hero, Sanada Yukimura. A
brilliant tactician and expert in the art of war, he almost led a successful campaign against the then-shogun Tokugawa Ieyasu. He is
ultimately betrayed and meets a tragic end. I think it's interesting indeed, that the powerhouse tennis team Rikkaidai's Captain (Yukimura)
and Vice Captain (Sanada) are named after this true life hero.
"Sei" means soul or life force. This of course, speaks to Yukimura's passionate feelings toward tennis, and his incredible
will to overcome his suffering to become greater than he is. Ichi is a common ending for a boy's name.
[ previous name meanings ]
Thursday, March 03, 2005
* Yugioh GX 22 *
Yugioh GX Ep 22: Summon Wildman! Judai vs. Misawa
* * Countdown to Manjoume: ONE more episode! * *
I didn't think I was going to like this episode, but it turned out to be really good! Aside from the fact that Misawa takes the cake for Nerdiest Deck ever (aka: Science Geek Deck), the duel was pretty exciting, and fairly complex, making for some interesting play. I have some new found respect for Misawa, who had initially struck me as a vanilla character...but he's shown some passion and spunk in these past episodes, and I've come to appreciate him more as a character.
So one more episode until we see Manjoume-san kick butt at the North School! Can't wait! XD
Episode opens with Kunisaki in the library hacking into the computer system. He's managed to tap a database of kids who have supposedly gone on a study abroad program in America for duel research. But he's suspicious that so MANY kids are part of this so-called program, and surmises that it must be some kind of cover up. He figures that if he's able to expose the truth, there will be quite the stir.
There's a shot of Tenjouin Fubuki (damn, he's cute!)...
Back at the auditorium, the duel continues...
stats from last duel:
Judai LP 2800, Sparkman in atk, Featherman in def.
Misawa LP 1600, Water Dragon in atk.
Judai: Changes Sparkman to def. He hasn't given up yet, and cheerfully says that he's looking forward to breaking Misawa's 7th deck.
Misawa: Summons Math Magician in atk (atk: 1500). When this monster is summoned, controller must discard one card from his deck. (In addition, when this card is destroyed in battle, draw one card from deck). Attacks and destroys Sparkman with Water Dragon. ("Aqua Punisher!!!" lol...) Attacks and destroys Featherman with Math Magician ("Battle Curriculum!!" gah! Too much corniness!!)
Chronos celebrates Misawa's imminent victory. But Daitokuji points out how Misawa's "only" in Ra Yellow, and yet has performed so well... Chronos is less than thrilled by the reminder that a student as skilled as Misawa is in the non-elite dorm...
Meanwhile, Kunisaki has now left the library is walking out, thinking to himself that with this new story, fame and fortune are his for the taking. He doesn't feel too bad about the fact that this would probably ruin this school's reputation. He passes by the auditorium, and steps in. He decides to watch the duel...
Judai: He still hasn't lost hope. He says Misawa's "calculations" have no impact on him...so long as his will to fight lives on. Summons Bubbleman in atk. No other cards are on his field, so he activates Bubbleman's effect and draws 2 more cards from his deck. He equips Bubbleshot to Bubbleman, and atk goes up to 1600. He attacks and destroys Math Magician. (Misawa LP: 1500) Misawa activates Math Magician's effect and draws a card. Sets two m/t, and activates continuous magic card Mirage of Nightmares.
Judai claims that his deck isn't just about fusions...that an E-Hero deck's true power lies in its ability to be used in seamless combination with trap, magic and monster cards. Misawa acknowledges that he only thought about sealing Judai's fusions, but declares that even so, he will still be victorious.
Misawa: Draws. Judai activates Mirage of Nightmares, drawing 4 cards. He then activates Emergency Rations and destroys Mirage of Nightmares, boosting his LP to 3800.
Kunisaki's pretty impressed by Judai's move. But he realizes he doesn't have time for this, and turns to leave..but hesitates. He stays to watch some more...
Kaiser notes that it isn't so easy afterall, to seal Judai's powers, and Asuka agrees.
Misawa activates Pot of Greed. At this point, 10 cards have piled on top of the Carbonedon in the graveyard. This card's effect is activated...with the pressure of 10 cards, the "carbon" transforms itself into... Diamond Dragon! (When will the corniness end? lol...) He special summons Diamond Dragon (atk: 2100) by removing Carbonedon from the game. He attacks Bubbleman with Diamond Dragon. Judai destroys Bubbleshot to negate the destruction of his monster. (No battle damage calculated). Bubbleman's atk goes back down to 800. Misawa attacks Bubbleman with Water Dragon. (Judai LP: 1800). Judai activates his trap, Hero Signal. He can special summon an E-Hero from deck or hand when a monster of his is destroyed. He summons Clayman in atk. Misawa sets one m/t.
Judai: Activates Warrior Returning Alive to place a Warrior type monster in his hand from the grave. He takes Bubbleman, and summons it in atk. Activates the magic card Bubble Shuffle, which lets him change Bubbleman and one monster on opponent's field into def. (Water Dragon def: 2600, Bubbleman def: 1200). The card also lets him sacrifice Bubbleman to special summon an E-Hero from his hand. He summons Edgeman (atk: 2600). Kaiser's impressed that he was able to summon such a strong monster w/o fusion. Judai activates Skyscraper. Edgeman's attack goes up to 3600. He attacks and destroys Water Dragon. Edgeman is a trampler, so he does damage even if the monster is in def. (Misawa LP: 500).
Misawa activates Water Dragon's effect - when this monster is destroyed, special summon from grave one Oxygedon and 2 Hydrogens in def. He also activates his continuous trap card Last Magnet, which activates when one of his monsters is destroyed. This card acts as an equip card to the monster that destroyed his monster, and lowers its attack by 800. Edgeman's atk is reduced to 1800. (3600-1000=2600 from Skyscraper's effect wearing off; 2600-800=1800 from Magnet's effect)
Judai continues his attack. Clayman's atk increases to 1800, destroys Oxygedon.
Kunisaki remembers his own duel long ago, when he used Skyscraper...it seems he really liked this card.
Misawa: Activates ritual magic card Litmus Ritual (of Death?). He sacrifices two Hydrogedons to summon Litmus Swordsman of Death. (atk: 0). This card is not affected by traps, and cannot be destroyed in battle. When there is a trap card on the field, this monster's attack & defense increase to 3000. Judai has Last Magnet on the field, so Litmus goes up to 3000. He attacks Edgeman with Litmus. (Judai LP: 1600). Attacks Clayman with Diamond Dragon (Judai LP: 1300). Activates Flight of the Dragon from his hand. By returning a level 5 dragon monster from field to hand, he can destroy every magic and trap card on the field. Sets one m/t.
Kunisaki thinks that Judai should probably give up now...just like he did, long ago to Kaiba...
Judai: Smiles and says this is the most exiciting duel ever. He summons E-Hero Wildman in atk (atk 1500). Misawa activates the continuous trap card Spirit Barrier, and Litmus's atk is 3000 again. This trap card negates battle damage so long as there is a monster on his field. Judai says traps have no effect on Wildman. Judai equips Cyclone Boomerang to Wildman. Atk increases by 500 to 2000. He attacks Litmus, and Wildman is destroyed. (Judai LP: 300). He activates Cyclone Boomerang's effect: when this card and its equip monster are destroyed, destroy every magic and trap card on the field, and inflict 500 LP damage per card to opponent. (Misawa LP: 0).
Kaiser smiles and walks off: "So it seems one cannot measure Judai by calculations alone."
Kunisaki is cheering, "Way to GO! Judai!" He stops and smirks when he realizes how excited he's become over dueling... Asuka sees him, and runs over to talk to him.
"I won!" Judai says, in his usual manner...but it's Misawa who finishes his sentence: "It was a fun duel!" Awww....such sportsmanship! He extends his hand for a handshake, but Judai slap it instead, in highfive manner... ^_^
Asuka catches up with Kunisaki, and demands to know who he is. "I've remembered," he replies, "long ago, I wanted to be a top duelist too, so I traveled the world...but I was defeated by stronger duelists, and gave up on my dream." He says that since then, he worked dirty deals as a journalist, selling stories to whoever would buy them. He didn't care about dueling, until he saw Judai and Misawa's passionate duel. He decides to start over again. He tells Asuka that he won't reveal what he's discovered here at Duel Acadamia. But he says he'll continue his own personal investigation, and will let her know if anything comes up... (Hmmm...this may develop into something interesting?)
Next time: Removal Power! Moke Moke Duel
Posted by athena at |11:01 PM|