Because I'm a shameless Manjoume fangirl.
This is where I feature a character from an anime and explain their name meanings. If you'd like to request a name meaning, let me know! ^_^
Name: Yukimura Seiichi
Anime: Prince of Tennis
Yukimura is a wonderful character that has lots of potential... His name is quite fitting to his character as well. "Yuki" is the kanji
for peace or happiness, and "mura" means village. I think this reflects the serenity of his nature very well.
The more interesting part about his name is the fact that it stems from the historic Japanese war hero, Sanada Yukimura. A
brilliant tactician and expert in the art of war, he almost led a successful campaign against the then-shogun Tokugawa Ieyasu. He is
ultimately betrayed and meets a tragic end. I think it's interesting indeed, that the powerhouse tennis team Rikkaidai's Captain (Yukimura)
and Vice Captain (Sanada) are named after this true life hero.
"Sei" means soul or life force. This of course, speaks to Yukimura's passionate feelings toward tennis, and his incredible
will to overcome his suffering to become greater than he is. Ichi is a common ending for a boy's name.
[ previous name meanings ]
Sunday, May 22, 2005
* Yugioh GX 33 *
Yugioh GX Ep 33: Shine! Shining Flare Wingman
I am a blogging maniac today! Do you love me or what? ^___^
So I finally got around to watching this episode a few minutes ago. They certainly concluded the angst from last episode rather nicely and swiftly, though I expected to see it linger for a little while longer, perhaps. But then again, when the duel involves Judai and lives at stake, you already know what's got to happen.
Carmulla's actually a sympathetic character, and I felt a bit sorry that she had to go. Hm.
But I was happy to see everyone back and safe! Now, on to next week, where they all go to the hotsprings! XDD (must...contain...Manjoume fangirl inside...)
An ominous cloud hangs over Duel Acadamia, as Sameshima looks out the window from his office. Two keys have already been taken, and the gates are beginning to open. The principal expresses concern over these developments. A sinister shadowy figure materializes on his TV screen to speak to him. The voice says that Sameshima should just give up and hand over the remaining five keys, but the principal adamantly insists that it's not over until the final combo has been played. "It's not my problem then, if everyone falls prey to the vampire...mwa ha ha..." the figure says before disappearing from the screen.
Over at the infirmary, Judai is having a rough time trying to sleep. Asuka watches over him and her brother, and despairs over Ryou. Her brother has finally returned, but now Ryou is the one who has been taken. The pendant around Fubuki's neck begins to glow, and his hand twitches. His eyes flutter open...
At the lake shore, Shou and Hayato are begging Daitokuji to save Ryou, because he's an expert in the shadow game. But Daitokuji insists that teaching and doing are quite different, and he's very reluctant...not to mention frightened out of his wits. Manjoume and Misawa are already waiting by the red carpet.
"Everyone...good for you for seeing off Manjoume Thunder," Manjoume says in a calm voice. Misawa says that logically, he should be the next to duel. But Asuka drives up in a speed boat to stop them. She says that only one person can duel Carmulla - Judai. Judai steps out of the boat, seemingly in better health. There's a flashback to the scene from the infirmary just as Fubuki wakes up. Fubuki had told them that Carmulla is ruthless even among the Seven Stars, and that to defeat her, you must have control over the shadow game. Judai now has Fubuki's half of the pendant as well, and he's prepared to challenge Carmulla.
Asuka says that though they don't understand the shadow games, there is no doubt that they exist. "You are right..." Manjoume says, looking down at the Chronos doll in his pocket. "Yes, true..." the doll squeaks.
They proceed into the castle, and Judai announces his presence. Carmulla is waiting for them. The duel begins...
* DUEL *
Judai: Fusion summons Tempester (atk: 2800) (wow, right from the start! Recall that Tempester is: Bubbleman, Featherman and Sparkman). The kids remark that he's going full speed from the very beginning, and Daitokuji nods, saying Judai plans to crush her before that killer card is played. Judai sets one m/t.
Carmulla: Activates Gate of Illusions. She tries to use all the souls of the peanut gallery as sacrifices to the card, and a dark cloud sweeps over them. She's quite certain that Judai couldn't choose their souls to be lost over winning. But Judai's pendant clasps together, forming one piece. A piercing light shines from it, and it drives out the dark cloud, negating the shadowy effects of Carmulla's shadow item (her choker). So she must sacrifice her own soul to the card (if she loses the duel), because the card is already in play. She destroys Tempester and then regains control over it, summoning it to her field. She summons Werewolf (atk: 1200) and attacks directly with Tempester. (Judai LP: 1200). The kids realize that if Werewolf's attack goes through, Judai's done for.
"He rushed the duel and made a mistake!" Manjoume says.
Judai activates trap card Cross Heart, which can be activated when he receives battle damage from his opponent. It allows him to gain control of the attacking monster. Tempester returns to his field.
"Hmph...that Judai has managed to survive it," Manjoume remarks, impressed.
"Seem so," Chronos doll squeaks.
Judai: Attacks and destroys Werewolf with Tempester. (Carmulla LP: 2400). She activates Werewolf's effect and special summons another Werewolf from her deck at +500 atk for a total of 1700. He sets one m/t.
"LP are at 1200 and 2400...the outcome has become uncertain," Daitokuji says. Shou looks back at him with a confused look, saying that it appears that he (Daitokuji) is enjoying himself too much. "Eh?? That's not true!" he says.
Carmulla: Activates Pot of Greed. She says that Judai hasn't experienced the true dangerousness of vampires: their immortality. She sacrifices Werewolf to summon Vampire Lord. She removes him from the game to special summon Vampire Genesis (atk: 3000). (Geez, doesn't she have any other moves? And how is this combo possible duel after duel? *rolls eyes*) She activates continuous magic Genesis Crisis, which lets her bring one undead monster from deck to hand once per turn. She takes this monster card and discard to grave to activate Genesis's effect: discard one undead monster from deck to grave in order to special summon one lower level monster of same subtype from grave. She special summons Werewolf. She activates Hurricane so all m/t on field return to players' hands (to stop Tempester's effect of escaping destruction by sacrificing one card from field).
They are all surprised that she seems to know so much about everyone's decks, and she tells them that her bats have reported everything to her. "Don't say I'm cruel...the battle has begun even before the duel," she laughs.
She attacks and destroys Tempester with Genesis, then attacks directly with Werewolf. This should've been the end for Judai, but the trap card that returned to his hand can be activated when it returns to the player's hand. This card (Insurance) raises the player's LP by 500 upon activation. (Judai LP: 300).
She activates Genesis Crisis one more time and ends.
Judai tells Carmulla that she's strong enough, and shouldn't have to rely on the shadow powers to duel. But she says dueling has no meaning for her. There's a flashback to medival times, when vampires still existed. She says that humans hated her kind, and hunted them down and killed them off. She despaired, and went into an eternal slumber. But one day, a shadowy figure appeared to her, and told her that she could use the power of the shadow game to bring back her brethren.
She says that each doll she collects brings her closer to reviving her loved ones. Thus, defeat is not an option, and she will use any means necessary to win. And that once vampires have revived, they will exact revenge upon humankind. Judai realizes that there is much more at stake here than he imagined. But he says he cannot lose, either, for there is much on the line for his friends as well.
Judai: Activates Pot of Greed. Activates Dark Assembly Line, which lets him bring two normal monsters from his grave to his hand. He chooses Featherman and Sparkman. Activates field magic Fusion Gate. Fusion summons Flame Wingman, then does an additional fusion with Flame Wingman and Sparkman to summon Shining Flare Wingman (atl: 2500).
Carmulla is shocked, because she doesn't remember seeing this card before. Judai says that he put it in his deck as a spur of the moment thing, because he thought it was fitting to use a shining monster to fight a shadow game.
Shining Flare Wingman's effect boosts his atk by 300 for every E-Hero in the grave. There's two (Tempester and Bubbleman), bringing him to 3100. Judai declares that dark monsters - vampires - become ash with the morning light. "Go! Shine upon them with the ultimate light! Shining Shoot!" He attacks and destroys Genesis, destroying Werewolf in the process because of Genesis Crisis's effect. Shining Flare Wingman has the same effect as Flame Wingman - inflict LP damage equal to the atk of monsters it destroys. Carmulla is toast.
* End Duel *
The Gate rises up behind her, and opens. A clawed hand reaches out and grabs her by the neck, pulling out her soul and dragging it into its door, screaming. Carmulla's empty shell of a body shudders and turns to dust, as the Ryou doll and her choker fall to the ground.
Judai looks on in horror: "Are you serious??"
The Ryou doll transforms back into its human form...and meanwhile, Chronos has also been revived, and he's clinging to a very annoyed looking Manjoume. "Senor Manjoume!" he pleads. "Get the hell off of me!" Manjoume yells, as the group makes a break for it - for the castle is crumbling to the ground.
By the lake shore again, and the sky clears up, bringing sunlight and peace back to the scenery. Asuka remarks that it was like watching a nightmare...
"It was no nightmare..." Judai says as he looks at the choker that Misawa hands to him. "And more dangerous people will come..."
Next episode: The Heart of the Traveler! Blue Eyes White Dragon
Posted by athena at |4:37 PM|
* Yugioh GX 32 *
Yugioh GX Ep 32: Kaiser vs. Carmulla: Activate the Door of Illusions
Ok...whoa! Total angst! I never expected Yugioh GX to take this turn, though I suppose it was inevitable, with the revival of the shadow games. But still, it was completely unexpected for me, especially since Kaiser is...well, The Kaiser! I was pretty shocked by the outcome. What about everyone else? I truly wish it didn't have to end this way, and I'm so sad for Shou and Ryou and all the rest of them. It was reminiscent of Kaiba's sacrifice for Mokuba back in the old school Yugioh world, when he choose defeat in order to take up Mokuba's soul. Such brotherly love! Guess it's always going to be a prominent theme in this series. I loved it. But still v sad indeed. -__-
All the students are gathered by Judai's bedside. Judai's still pretty angry about what's happened to Chronos, as Manjoume looks down sadly at the Chronos doll in his hand. "What do we have to do to bring him back?" Judai asks desperately. Datokuji replies that it looks like they must win in a shadow game in order to do that. "But if you lose...you become a doll! I don't wanna...!" he freaks out, gripping tightly at Pharaoh in his arms. The cat jumps out of his arms in surprise.
Daitokuji jumps under the bed in fear, and says that if an invite for him arrives from Carmulla, "tell her I'll be absent!" Misawa quietly observes that shadow games do exist, afterall... Asuka ponders on this, saying it's a duel where one must put their life and soul on the line.
"Damn it! So we gotta win, right??" Judai says.
"Gotta win? Then it's simple!!" Manjoume grabs the covers and throws them over Judai's face. "Then leave it to me, Manjoume-san!
"No, I'm next!" Judai insists, sitting up in bed and tossing the covers from his face.
"Shut up! You're injured, so keep quiet!" Manjoume says with frustration, yanking the covers over him again. He pushes him back to the bed.
"You're too rough with him, Manjoume-kun!" Shou says.
"If you're whining even before the fight, then you're just gonna get in the way," Manjoume insists.
"Who's in the way?" Misawa counters dangerously. "I'm not gonna run away! Whoever it is, and whether it's a shadow game or not...I will win!"
Judai: (in a muffled voice from under the covers) "That's what I was gonna saaaaay!!"
Manjoume: "Shut up!!"
Judai: (small voice) "Ok..."
Asuka stands up and says that shadow games are indeed dangerous...but that is exactly why one cannot lose. Judai complains that everyone keeps stealing all the words from his mouth... Ryou steps out of the room, and Shou follows after him.
Shou asks, "You're no planning on fighting those scary people, are you?" He looks really concerned. Ryou just smiles affectionately at him and walks off.
Carmulla's bats are watching, and she still has her sights on Ryou...
Back at his dorm, Manjoume's sorting through his deck. For some reason, he is holding on to the Chronos doll, and it's sitting on top of his desk. Ojama Yellow materializes and says "Do your best, Aniki!" whilst rubbing his butt in Manjoume's face. For his efforts, Ojama gets smacked across the room. "What do you want, attack points zero??" Manjoume says in frustration.
"That's no my name! It's Ojama Yellow!" Ojama flies back to Manjoume's side and reassures him, "for I am by your side." Ojama gets smacked back across the room, this time landing on top of the doll, and he can hear a "meep, that hurts!" in a distinctly Chronos accent. Ojama knees beside the doll and pokes at it, and it yelps, "That tickles!"
Manjoume realizes that Chronos isn't quite dead... He hears the rustling of bats in the sky, and he runs outside. He follows after them. The other kids have seen it too, and have now gathered in front of the lake. They bravely venture forward, across the red carpet that's still floating on the surface of the water.
Once inside the dark castle, Carmulla welcomes them. Judai says he's her opponent, but Manjoume steps up, insisting it should be him. "No, me!" Misawa says. "I don't have time for little boys and that girl." Carmulla drawls. "Who's a little boy?" Misawa demands, whipping back to look at Manjoume. "Why are you looking at me??" Manjoume yells.
But this time, Ryou is determined to take down Carmulla himself. The rules are the same...loser gets sealed into a doll. The duel begins...
* DUEL *
Carmulla: Summons Vampire Lady in defense. (def: 1550). Sets one m/t.
Ryou: Activates Power Bond to fusion summon Cyber End Dragon (atk: 4000). (Um...wow, he has the miraculous draw of Kaiba, it appears. He had all 3 Cyber Dragons in his hand!). Atk points double to 8000 by Power Bond's effect. Shou thinks to himself that his brother always respects his opponents, and gives it his all in a duel. But thinks that today, it's different: his brother is truly angry.
He attacks Vampire Lady (recall, Cyber End's trample ability. If this attack goes through, he could win it in one turn). She activates her trap card Red Moon of Deception. This lets her negate the attack, end battle phase, and add the attacking monster's atk points to her LP. But Ryou activates Defusion from his hand, separating Cyber End into 3 Cyber Dragons, canceling the attack. He sets one m/t.
Everyone's pretty impressed by Kaiser's dueling prowess. Carmulla's impressed as well, and says he's got what it takes to have landed in her sights. "Sorry, but I have my taste also," Ryou replies. "How cold...but that makes it even more amusing for me when you are mine," Carmulla says.
Carmulla: Sacrifices Vampire Lady to summon Vampire Lord. Removes him from the game to special summon Vampire Genesis. She praises Ryou for his combo, but says that he's obviously at a disadvantage, since he's lost his key card. Attacks one Cyber Dragon with Genesis. Ryou says that he's been sorely underestimated, if she thinks that Cyber End is all he's got.
He activates trap card Attack Reflector Unit, which lets him sacrifice his Cyber Dragon and summon in its place Cyber Barrier Dragon (atk: 800). When this monster is in atk position, negate opponent's attack once per turn.
Ryou: Activates Pot of Greed. Activates instant magic Photon Generator Unit. Sacrifices 2 Cyber Dragons to special summon Cyber Laser Dragon (atk: 2400). This monster lets you destroy a monster with more def or atk points than itself once per turn. He destroys Genesis by this effect. Directly attacks with both his monsters. (Carmulla LP: 800). Sets one m/t.
Carmulla: Her face is getting weird again. She activates Gate of Illusions from her hand. This is a card that no one has ever seen before. It allows her to destroy all monsters on opponent's field. This card also lets her summon without drawbacks any monster that has been used during this duel. She chooses Cyber End Dragon (it's at atk: 4000). In exchange, she must sacrifice her soul to the card if she loses. But she decides to use Shou's soul in her place. Ryou tells him to run, but it's too late...she nabs poor Shou, and uses him as her shield... She tells him that if she loses, Shou's soul will never be able to return to this world.
Ryou's face down card is Call of the Living Dead. If he activates it and brings back Cyber Barrier Dragon, he could live out one more turn. But he realizes that even if he did this, it would make no difference for Shou.
Shou and Ryou have at touching exchange here, where Shou tells his brother not to sacrifice himself for a no-good brother like himself. He says that he's just an embarrassment for Ryou, being a drop out boy from Osiris Red. Ryou tells him he has improved his duel, so much so that it can't even compare to his past duels. "Have more confidence in yourself," he says to him, "Do your best in the future too, Shou..."
Ryou rests his hands at his side. "NO, Oniisan!!" Shou screams.
Carmulla attacks with Cyber End Dragon, wiping out Ryou's LP in one move... His soul is sealed into the doll, and his body dissipates into the shadows.
"The key and doll are mine. I shall take good care of them..." Carmulla laughs as she disappears.
By the lake's shore, Shou cries for his brother. Judai angrily shouts into the air: "Duels are supposed to be fun, right? Why does Shou have to cry? Why does this have to happen to Kaiser? I will never forgive those who made us duel this way! I'm gonna win, and bring back all the souls that were taken! Shit! Just you wait, Carmulla...just you wait, Seven Stars! Your next opponent is... ME!"
Next episode: Shine! Shining Flare Wingman
Posted by athena at |1:28 PM|
* Yugioh GX 31 *
Yugioh GX Ep 31: Chronos vs. Vampire Carmulla
Um....yeah, so sorry for the delay, but I'm finally getting around to updating my blog. Thanks for your patience! I had a slight detour also known as final exams (or four exams and a paper, to be exact), and after that, I was a little too drained to even think about writing summaries. I hope to get my backlog done this weekend.
So...episode 31. To those of you who have never liked Chronos, this may be a turning point. I've always enjoyed his silly antics and the crazy things that he always says ("Gorgonzola Cheese!"), but never really thought of him as a serious character. But he really shows his true colors in this episode, and I loved him for that. He's actually quite a deep character, who sincerely cares about his students, and goes out with a bang. His steadfast philosophy of believing in the "light" versus darkness is very touching.
The episode opens at sea, with a gondola floating seemingly aimlessly. Onboard is a single casket, and it opens slowly to reveal a vampire lady. She curls her lips in a sinister smirk, as her bats fly off...
Judai wakes up with a start. He's in the infirmary bed, and he looks like he's in pain. Shou's sitting beside him, concerned. Judai says he just had a bad dream. His teacher (a woman - I forget her name), walks up as she notices that he's awakened. He asks about Asuka's brother, and she responds that he still hasn't regained consciousness, but he's hanging in there. (Fubuki is resting in a bed in the same room, with Asuka by his side).
Scene switches back to the vampire lady, who commands her bats to fly off and do their thing. "I shall not go in the same way as Darkness," she says.
Next day, rumors abound in the school about the appearance of a vampire lady. People are pretty spooked. The students entrusted with the keys have been summoned to Sameshima's office to discuss this matter, and Manjoume's really surprised by the news. "Vampire??" he says, wide-eyed. They find it hard to believe, but the principal warns that they should all be careful.
Later, all the kids are going through their decks, preparing for battle...but they don't realize that bats are spying on their moves, reporting back to the vampire lady the contents of their decks...
At the infirmary, Asuka asks about Judai, and Shou responds that he hasn't woken up since that one time last night when he regained consciousness. Asuka replies that her brother hasn't woken either, but she's glad he's alive. She wonders to herself how long these duels are going to last.
Meanwhile, the vamp herself is soaking in the tub hearing the reports back from her bats. It looks like she's chosen Ryou as her target.
Nightfall, and the group has gathered once again at Sameshima's office. "We're ready," Manjoume says proudly. Hayato runs in, panicked, saying she's appeared at the banks of the lake. They go out to investigate. A red carpet slides out over the surface of the lake towards them.
"Is this what they call the virgin road?" Manjoume asks.
"I don't think so," Daitokuji replies.
"She's calling to us," Ryou says. Everyone freaks out. "We have no choice but rise to the challenge."
"Who will go?" Manjoume asks, as the teachers cower behind the students. (Hehe...looks like the kids are braver than the adults!). In his haste to hide, Chronos trips and jumps out in front of everyone, and they mistakenly think he's volunteered himself for the job. They are all so impressed, that he can't very well back down now. So he reluctantly accepts the challenge.
(Hayato meanwhile runs over to the infirmary to inform Asuka, Shou and Judai (who's now awake) that Chronos will be dueling the next shadow game).
Chronos is obviously really scared, and Manjoume asks him, "Are you alright? You're trembling!"
The vampire appears before them, and introduces herself as Carmulla. She's disappointed that it's Chronos, not Ryou, but grudgingly decides to duel him...but not before warning that the loser will have their soul locked inside a doll.
Chronos adamantly denies the existence of shadow games. The duel begins...
* DUEL *
Carmulla: Summons Immortal Werewolf in atk (atk: 1200). Sets one m/t.
Chronos: Activates continuous magic card Antique Gear Castle. Summons Antique Gear Soldier in atk (atk: 1300). Its atk goes up by 300 to 1600 by Castle's effect (increase atk of all monsters with "Antique" in its name). Ryou also notes that Solider has an effect of its own - when attacking, the opponent can't activate any traps or magic cards. Chronos attacks Werewolf with Soldier. (Carmulla LP: 3600). Carmulla activates Werewolf's special ability: when destroyed in battle, special summon a card with the same name from deck with +500 atk.
Chronos looks surprised by this, and Manjoume says, "Hey hey, don't tell me you didn't know?" But Chronos plays it off, saying of course he knew, it's all part of his plan. He sets one m/t.
Carmulla: Summons Vampire Bats in atk (atk: 800). When this card is on her field, all her undead subtype monsters get a 200 atk boost. (So bats are at 1000, and werewolf at 1900). Attacks and destroys Solider with Werewolf. (Chronos LP: 3700). Attacks directly with Bats (Chronos LP: 2700). Chronos feels great pain, and wonders to himself if this is the effect of the shadow game.
Carmulla says in a bored tone that this is no fun at all...she'd much rather have dueled Ryou. It's no too late to change, she says.
Chronos stands up and announces that Ryou is his precious student, and that he won't let her lay a finger on him! And besides, he says with determination: as the person vested with the most responsibility for Duel Acadamia's dueling program, he can never accept the existence of the shadow games.
"But you're a mess," Manjoume nicely points out.
"No worries!" Chronos says, "I will bury the darkness with the light." He activates trap card Damage Condenser, which lets him special summon one monster from his deck in attack position with less atk points than the LP damage he just received this turn (1300). He special summons Antique Gear Solider. (atk 1300, ups to 1600 by Castle's effect).
Chronos: Sacrifices Solider to summon Antique Gear Beast (atk: 2000, ups to 2300). Attacks and destroys Werewolf with Beast. Monsters destroyed by Beast can't activate their special effects. (Carmulla LP: 3200). Chronos gloats that the illusion of shadow games will be no more. The students smirk and say that he's gonna deny it to the end.
Carmulla: Activates field magic Immortal Kingdom Hellvania. She can destroy all monsters on the field by discarding one undead monster from her hand. Manjoume points out that this destroys her monsters as well, and that she won't be able to normal summon after activating this effect. But Bats have an effect: when this card is destroyed, send one card with the same name from deck to grave to negate destruction. She activates Hellvania's effect by sending Vampire Lord from her hand to grave, and destroys all monsters on field except Bats (she activates Bats effect to keep it on the field). Direct attack with Bats (Chronos LP: 1700). He's experiencing a lot of pain, again.
Chronos rebukes himself for making the same mistake again, and tells his students to use him as the model for what not to do. He falls to the ground.
"I should've been the one to duel!" Ryou says.
Carmulla says she's disappointed that they would thrust such a sorry duelist at her.
"That's not true!" Judai's voice calls out from behind them. He's being carried by Hayato, and arrives with Shou and Asuka. "Chronos is strong! I have fought him so I know. Chronos sensei, show us your turn!" he says.
Chronos struggles to stand up. He says he can never be defeated by a shadow duel. "This is because duels give youth hope and light, not fear and darkness!"
"So that is what he was saying...that shadow games do not exist..." Misawa says.
"...that they cannot be allowed to exist," Ryou finishes.
Chronos: Summons Antique Gear Gollem (atk: 3000). He can summon it without sacrifices due to Castle's effect. Sacrifice this card to summon a high level Antique monster that requires the same amount of sacrifices as the number of turns this card has been on the field. Castle was on the field for 2 turns, so Chronos can summon Gear Gollem, which normally requires 2 sacrifices. Attacks Bats with Gear Gollem. (Carmulla LP: 1200). Bats are destroyed, but come back due to its effect. Chronos activates Heavy Storm to destroy all magic and traps on the field.
Carmulla's face gets all creepy and she activates trap card Undead Bed, which can be activated only when it's destroyed. By its effect, she special summons Werewolf in atk.
Carmulla: Activates magic card Book of Life, which lets her special summon Vampire Lord from grave (atk 2000 ups to 2200 by Bats effect). This card also lets her remove Beast from Chronos's grave from the game. By removing Vampire Lord from the game, she summons Vampire Genesis (atk 3000 ups to 3200).
"Watch carefully, and promise me..." Chronos says. "Even if you are defeated in a shadow game, darkness cannot surpass the light. Believe in this, and never yield your heart. Promise me."
Carmulla attacks Gollem with Genesis, then directly attacks with her other two monsters for the win.
* End Duel *
Everyone is shocked.
"You looked real cool...Chronos sensei..." Judai says.
Chronos is indeed sealed into a doll. Judai gets really angry, but Ryou stops him from stepping up. Carmulla says she will send a special invitation eventually... A castle materializes from the far reaches of the lake, as she disappears...
Next episode: Kaiser vs. Carmulla: Activate the Door of Illusions
Posted by athena at |9:59 AM|
Sunday, May 01, 2005
* Yugioh GX 30 *
Yugioh GX Ep 30: vs. Darkness (part 2)
The Attack of the Red Eyes Black Dragon
Wow, very good episode indeed! I really enjoyed this latest installment of the seven assassins story. It obviously turns out that Darkness is Asuka's brother Fubuki. Quite an interesting twist, for it seems he was possessed by another soul, which ends up being sealed away in the card. I still don't understand how she could NOT know who he was, despite the silly mask, but I guess we just have to suspend our disbelief on that. But aside from her inexplicable blanking out of recognizing her own brother, Asuka has really moved up a few notches in my book. I liked her as a character, but she didn't seem to stand out until this episode, when she offers herself to be sealed off in place of Judai. It was very courageous and noble.
Just a note before I go on to the summary - I will be quite busy for the next few weeks, so my updates are going to be slow. Please bear with me. And thanks for reading, as always. Comments are always welcome! ^__^
The duel continues from where it left off last week...
Darkness LP - 3000
Monster - REBD
m/t - none
Judai LP - 700
Monster - Rampart Gunner
m/t - Attachment Dragon (equip to Rampart)
Judai: Activates Pot of Greed. Draws two. Activates Defusion and Rampart becomes Burst Lady and Clayman. The Attachment Dragon gets sent to Darkness's grave. Activates Fusion Sage, and brings Fusion from deck to hand. Fusions Clayman and Sparkman (from hand) to summon Thunder Giant. Attacks and destroys REBD with Giant, destroying Giant along with it. Direct attack with Burst Lady (Darkness LP: 1800). Finally, he activates Mirage of Nightmares, sets 1 m/t.
Darkness: Draws. Judai activates Mirage's effect, drawing 4 cards. He then activates facedown card Emergency Rations, destroys Mirage, ups his LP to 1700. (Ok, is anyone else tired of this combo?? How in the world does he pull it off every single time? This is the third time I've seen this! I'm not a duelist, but I would think that it's rare you should have this combo to pull every time. Geez). Darkness summons Mirage Dragon (atk: 1600). Attacks and destroys Burst Lady (Judai LP: 1300).
Judai: Summons Bubbleman. He has no other card on the field, so he activates his effect, drawing 2 more cards. Activates Silent Dead from hand, summoning Sparkman from grave. Activates Fusion Gate. Fusion summons Tempester. Attacks and destroys Mirage Dragon (Darkness LP: 600).
Judai's pretty happy with the tables having turned, but Darkness is not phased. He says these mid-way results mean nothing in a shadow game - what matters is who's left standing at the end. Judai declares that he may be right - but that the "I will be one who will be left standing at the end." Sets 1 m/t.
Darkness: He draws. "I can hear it... the voices of my dragons whisper to me from the grave," he says in a sinister voice. Judai is really creeped out by this statement. Flames in the shape of dragons flare up around them. Darkness continues, by saying that his dragons beg to come forth once again and burn the earth with their smoldering fire. And he says he will summon the ultimate dragon that will fulfill their desire. He summons Black Dragon Chick in atk. He activates its effect - send to graveyard to special summon REBD from hand. He then sacrifices REBD to special summon Red Eyes Darkness Dragon (atk 2400). By its effect, its atk goes up by 300 for every dragon in his grave. (atk 4500). He attacks. Judai activate Negate Attack.
Meanwhile, on the pier, Ryou says he can "sense" something. He looks toward the volcano with a concerned expression. Misawa and Manjoume have also sensed it. (Manjoume argues with Ojama Yellow about the eeriness). Chronos is fast asleep and doesn't know. But Datokuji, who's holding the key pendant (and not wearing it around his neck like everyone else), silently looks on toward the mountain. Sameshima is worried that he's put too much of a burden on the children...but that it can't be helped. "Please, protect the seven keys," he says.
Judai: Summons Friendock in def. Puts Tempester in def.
Darkness: He taunts Judai, saying staying in defense won't help his pitiful friends, who await their death. Hayato and Shou tell Judai not to worry about them, and to concentrate on his duel. Judai tells them to hang in there, because he's going to save them. "Are you done saying your goodbyes?" Darkness says. "Hurry up and draw," Judai responds.
Darknes summons Spear Dragon (atk 1900). Attacks and destroys Friendock (Judai LP: 600, by Spear Dragon's trample effect). Judai takes back an E-Hero and fusion from his deck by Friendock's effect. Spear goes into def (def 0). To stop Judai from activating Tempester's effect (save this card from destruction by sacrificing one m/t card on the field), Darkness uses Cyclone to wipe out Fusion Gate. Attacks and destroys Tempester by REDD.
Judai collapses to the ground, to everyone's dismay. Asuka steps up and tells Darkness to stop this. "And you are?" Darkness asks. "Tenjoin Asuka. I have a key too. I will give you this if you let Judai, Shou and Hayato go," she replies.
"Asuka..." the thought runs through Darkness's mind.
Asuka goes on to say, "I will be sealed off in that card,"
"Wait...Asuka...I can't give this passionate duel up," Judai says, crawling back up. "I still have cards left!" The lava starts to bubble over rapidly, threatening to engulf Shou and Hayato.
Judai: Summons Wildman in atk. He activates the magic card Wild Half, which can be activated only when Wildman is on his field. It lowers opponent monster's atk to one half of its original atk, and special summons one token of the same nature to opponent's field. REDD goes to a base atk of 1200, and now there's a token with the same qualities too. Even so, their atk is still at 3300 due to REDD's effect. He fusions Wildman and Edge man to special summon Wild Juggyman (sp?) (atk 2600). This monster can attack each opponent monster once. He activates Skyscraper. Juggyman goes up to 3600. He attacks with Juggyman for the win.
* End Duel *
Shou, Hayato and Asuka wake up on the rocky mountain side and find Judai unconscious. He's injured, by doesn't seem to be dying. Asuka notices that Darkness is also lying a ways off. She picks up the card nearby. It is an empty card, but as she watches, an image of the mask behind chains appears on it, signifying the trapped soul. She goes over to Darkness's side, and Darkness wakes up and looks at her, stammering "Asuka..." before dropping off into unconsciousness again. Asuka realizes who it is, at last, and holds him close.
Ryou, Manjoume and Misawa run up and discover what's happened. Asuka meets them in tears, saying that a different soul had been inside, and now that it's sealed away, the original soul has returned to its body.
"Don't you see? It is my brother, Fubuki..."
The kids stand there, stunned, as daylight breaks slowly over the horizon...
Next Episode: Chronos vs. Vampire Carmulla
(Yes, that's a 'u' not 'i') ^__^;;
Posted by athena at |11:53 PM|